
About Course
Programming interactions in Unreal is no mystery: the goal of this course is to demystify programming in 3D projects, empower architects, 3D artists, students and beginners to program their own interactions that can be applied in architecture visualization, metaverse projects, training and digital twins, robot simulation and artificial intelligence, in the film and broadcast industry, product visualization among others. The course has more than 20 hours of video, recorded in Portuguese and subtitled in English.
Course Content
Course Introduction
Welcome to the Course – About the Instructor
07:29What is Unreal Engine?
06:07What are blueprints?
02:11Outline and Objectives
08:01
The Essentials
Basic Scripting: Variables
Basic Scripting: Arrays
Basic Scripting: Flow Control
Specialized Node Groups
Blueprint Classes
Working with Actors
Blueprint Communication
Blueprint Time Manipulation
Blueprint Space Manipulating
Blueprint Material Manipulation
UI & HUD
Exercises
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