Architectural Visualization made for Unreal Engine 4.13.
The project is running at 120FPS on a GeForce GTX 970.
Use the menu to start game, open cinematics, credits or quit game.
Control the character with WASD keyboard keys.
File format: compressed in .RAR.
The license of this project is non-exclusive, non-transferable, and non-sublicenseable. Materials, assets and examples can be used in commercial projects but the complete project cannot be used without modifications. See the complete license here.
One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.
This project was made with our latest workflow for both internal and external lighting. We used this famous landmark to exemplify the workflow and the new features. By acquiring this complete project you will see how we have achieved a photorealistic result in real-time with optimized FPS on this scene.
OBS: This project doesn't come with VR control, information system, menu, graphic options and other interactions which are present in the free demo. It's only included the scene with a common first person character that can be controlled using a keyboard and mouse.
Brazilian Old Kitchen is an architectural visualization project made in Unreal Engine 4. Meet and experience a typical kitchen of the interior of Minas Gerais, one of the mains states in Brazil. This kitchen has many typical elements of old kitchens as a wood stove, a clay filter, hanging food on the wall, a typical Minas Gerais Cheese and other decorative pieces.
This artistic project was conceived with the aim of showing the potential of archviz in real time even in the most rustic and full of detail environments. With the Oculus Rift you can practically feel the fire from the stove!
It comes with a lot of furniture, assets and examples of realistic lightning setup.
A highly interactive archviz scene in a beautiful scandinavian style house. There are a lot of details like a hanging umbrella, a moose sculpture on the wall and small artistic adornments.
Both rooms can be viewed in 3 different times of day: morning, afternoon and evening. The interactive features are fantastic for any architecture, construction, real estate or CG professional.
Interactive Floor Plan that show player location and rotation
Walking Mode that hides widgets and uses the new Archviz Character of Unreal Engine 4.9 versions
Edit mode with a Free Color Switcher for furniture
Change Roughness Intensity for the floor
Save Game blueprint to save colors and roughness
Camera Experience where you can change FOV (Field of View), DOF (Depth of Field) and take shots of the scene
3 Different Illumination Examples to see the scene in the morning, afternoon and night: changes in real time (see observations below for more details)
VR Mode: Enable HMD for visualization and disable widgets and interactivity. OBS: This project is not optimized and have no VR Controls. This function is just to enable and disable HMD.