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Barcelona Pavillion for HTC Vive + Free PC Version

4.5 out of 5 based on 6 customer ratings
(6 customer reviews)


Barcelona Pavillion: designed by Ludwig Mies van der Rohe, it is a landmark in the history of modern architecture. We have studied and tried to recreate the building as perfect as possible in 3D. After acquiring the project the user will be able to walk and meet this important architecture work. This is the first visualization of UE4Arch VirtualPlan – a project where we will re-create the most important architectural landmarks in 3D to enable a guided tour with photorealism exploring the architectural side of the buildings.

Obs: This version of Barcelona Pavillion project is a HTC Vive VR headset visualization-only project! It also comes with a free PC monitor version. The VR version has a resolution limited to HTC Vive display and some elements like grass and some visual effects has been disabled. See more information below.

Purchasing on UE4Arch Store you get:

  • Free updates of the project
  • Premium Support from our tech team
Sold By: UE4Arch

Product Description

(OBS: The video and photos are for demonstration purpose only)

System requirements:

  • Graphics Card: GeForce GTX 970 or AMD Radeon R9 290 or better.
  • CPU: Intel Core i5 4590 or AMD FX 8350 or greater.
  • RAM: 4GB or more.
  • Video port: HDMI 1.4, DisplayPort 1.2, or better.
  • USB port: 1 USB 2.0 or faster port.
  • Windows 7 SP1 or newer.


Use motion controllers to walk and interact. There are 2 methods to move:

  • Motion controller Left will be a normal controller: just point the laser to te floor and press the Trigger to walk.
  • Motion controller Right will be a hand: press and hold the Trigger and point the circle to where you want to go and the character will be teleported to there when the trigger is released. Also, you can walk with your body using the complete room mode on HTC Vive.
  • There are some information marks on the scene. Just get close to it and press the Trackpad button to open the information and tap it again to close it.
  • You can remove all the marks by pressing Motion Controller Left grip button.


File format: compressed in .RAR.
File Size:
VR HTC Vive version: 620mb, PC Monitor version: 1gb

License information:

The license of this project is non-exclusive, non-transferable, and non-sublicenseable.


6 reviews for Barcelona Pavillion for HTC Vive + Free PC Version

  1. 5 out of 5


    I haven’t bought it yet but it looks great. What is holding me back is the source project not being available, would pay extra fore that.

  2. 5 out of 5


    second that. Would prefer to buy together with the source project.

  3. 5 out of 5


    Make this for the oculus rift as well please!

  4. 2 out of 5


    Without poject file??

    • :

      Yes, this is a visualization only project! Regards

  5. 5 out of 5

    (verified owner):

    – En relación a la escala humana:

    Comencé el recorrido sentado para prevenir cualquier posible problema de mareos con la visualización, para posteriormente incorporarme de pie al escenario. La experiencia de inmersión muy buena, a pesar de solo poder movilizarme con un control (puntero) accionado sobre el gatillo del control, lo que limita la percepción de movilidad.

    – Interactividad:

    La interactividad es parcial, ya que está limitada exclusivamente al uso de iconos romboides suspendidos en el espacio que accionan el “Track Pad” del control, que activan unas catillas con información resaltante del proyecto a lo largo del recorrido. El recorrido está restringido al área del pabellón exclusivamente, a pesar de poseer un desarrollo de entorno muy interesante ambientados con sonidos de la naturaleza.

    – Visualización.

    Se pudo confirmar la diferencia en la calidad de visualización de la experiencia VR con la calidad de materiales e iluminación en monitor, la optimización de geometrías es excelente y la calidad de materiales e iluminación son muy buenas; por lo que hubo ningún problema de “Lag” sobre ningún área de la escena. La iluminación fue desarrollada de manera impecable incluyendo efectos de “Bloom” en las áreas interiores que permiten el correcto balance de la luz en los espacios internos.

    Experiencia de Realidad Virtual ampliamente recomendable.

    Testeado sobre PC Win7, Intel I7-3960X, NVIDIA GTX 1080, 64GB RAM.

    Video Review:

  6. 5 out of 5

    (verified owner):

    – Regarding the Human Scale:

    I started the tour seated to prevent any possible dizziness problem with the visualization, and later to standing over scenario. The immersion experience was very good, in spite of only being able to mobilize me with a control (pointer) actuated on the trigger, what limits the perception of movement.

    – Interactivity:

    The interactivity is partial, since it is limited exclusively to the use of rhomboid icons suspended in the space that activate the “Track Pad” of the control, which activate a poster with key info about the project along the route. The walkthrough zone is restricted to the area of the pavilion exclusively, despite having a development of very interesting surroundings set with sounds of nature.

    – Visualization:

    It was possible to confirm the difference betwen the visualization quality of the VR experience in comparison with the quality of materials and illumination for screen, the geometries optimization is excellent and the quality of materials and illumination are very good, so there was no problem of “Lag” for the scene. The lighting was impeccably developed including “Bloom” effects in the inner areas that allow the correct light balance in the interior spaces.

    Virtual Reality experience highly recommended.

    Tested on PC Win7, Intel I7-3960X, NVIDIA GTX 1080, 64GB RAM
    January 2017

    Video Review:

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