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Winter House

$129.00

Editable Archviz project made for Unreal Engine 4.20.

The Holiday house on the Rigi Scheidegg is a building designed by ANDREAS FUHRIMANN GABRIELLE HÄCHLER ARCHITEKTEN. As described by the studio, the building was arranged on the periphery of the property so that the distance to the neighbouring houses was as large as posssible and so that the option of constructing another building could be left open. The concrete cellar anchors the building in the sloping terrain and houses the entrance area and the technical servicing, on top of which is the wooden volume of the building which appears something like a ship.

UE4Arch team has brought this project to the Virtual Reality so that more people could know and visit this wonderful and inspiring house. We tried to bring as much interaction and realism as possible with objects from this scene, especially by opening and closing the doors and windows of this house and bringing a bit of the feeling of being in a house on top of the mountain with a cold temperature.

The editable project is a great learning and asset source to create your own VR experience. It comes with all furniture, textures, lightning setup and interaction blueprints.

Technically speaking our Virtual Reality Pawn is is based on the default VR Pawn template but upgraded for new interactions like dragging and hovering objects, teleport trough floors, etc. Some of the highlights are:

  • Works with both HTC Vive and Oculus Rift
  • VR Teleport between floors
  • Hover, Drag, Pickup and Drop objects
  • Hover and Drag slide doors, slide windows, common doors and common windows
  • Breakable objects like teapots, vases, etc
  • Interactive cooker that ignites the mouths and oven
  • Interactive light switches
  • Interactive Water taps with particle system
  • Interactive Toilet Flush
  • Sound effects on interactive objects
  • Audio occlusion for ambient sound
  • Bonus: – Static Light scene Night+Day versions for PC Monitor with UMG Menu included

OBS: Project is using Luoshuang’s GPULightmass.

Description

VR system requirements:

  • Oculus Rift or HTC Vive headset with Steam VR
  • Graphics Card: GeForce GTX 970 or AMD Radeon R9 290 or better
  • CPU: Intel Core i5 4590 or AMD FX 8350 or greater
  • RAM: 4GB or more
  • Video port: HDMI 1.4, DisplayPort 1.2, or better
  • USB port: 1 USB 2.0 or faster port
  • Windows 7 SP1 or newer

We achieved 90 FPS using a GTX 1080.

HTC Vive and Oculus Rift controls:

Teleport using the Thumbstick. Pickup and drag objects using the trigger. Some objects can be moved by hovering the controller on it.


File format: compressed in .RAR.
FIle size: 5GB


License information:

The license of this project is non-exclusive, non-transferable, and non-sublicenseable. Materials, assets and examples can be used in commercial projects but the complete project cannot be used without modifications. See the complete license here.

Observation:

One or more textures on this 3D model have been created with images from CGTextures.com. These images may not be redistributed by default, please visit www.cgtextures.com for more information.

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